After Crisis on Infinite Earths eliminated the Multiverse, but before 52 restored it, there was HYPERTIME! Your Major Spoilers Retro Review of Superboy #60 awaits!
SUPERBOY #60
Writer: Karl Kesel
Penciler: Tom Grummett
Inker: Karl Kesel
Colorist: Buzz Setzer
Letterer: Comicraft
Editor: Mike McAvennie
Publisher: DC Comics
Cover Price: $1.99
Current Near-Mint Pricing: $3.00
Release Date: January 20, 1999
Previously in Superboy: Cloned from the genetic material of Superman, Kon-El was one of the replacement Supermen during the time when the Man of Steel was believed to be dead. After the return of the real steel deal, he began his own adventuring career, operating out of Project Cadmus and punching evil all across the DC Universe. As Superboy #60 begins, the JLA is shocked when Big Barda bursts into the Watchtower carrying Superboy and bellowing for help. But when she tries to remove Kon’s jacket, things start to get REEEALLY odd.

And then, Superboy walks into the room.

For decades now, I have had a love/hate relationship with the art of Tom Grummett, and this issue is a perfect distillation of why. Grummett generates Jack-Kirby-inspired madness that’s almost on par with The King himself, including an action shot of The Mountain of Judgement that is truly gorgeous. It’s just something about his character’s faces/necks that makes them all look like they’re either 17 or 125 years old. Stylized art is no big deal, especially in this era, and Tom is a really talented artist, but a part of my mind just fixates on the youthful heads.
Even the Gadget Guru can’t suss out everything, though, only that the coat is some sort of recall device and that it’s DNA-locked to Kon-El himself. That’s when Superman, Batman, and Wonder Woman step in to tell Superboy the secret truth of Hypertime! Anything and everything that could ever exist, any time, any place, any reality, even those explicitly erased by previous Crises, are still out there. The trick is finding a way through whatever quasi-dimensional membranic nonsense is separating the tracks, and the jacket may be a way to figure it out. The real problem is generating enough power to use it…
…and that’s how Superboy ends up strapped to a nuclear warhead?

Well, actually, I should probably say “A Bat-Cave.”

If you’ve never read the Kesel/Grummett Superboy run, I recommend large chunks of it, especially anything related to Dubbilex, The Guardian, and Project Cadmus, even with my occasional neck-related griping.
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SUPERBOY #60
The Hypertime reveal from the pages of 'The Kingdom' becomes the central pillar of a time-and-space-shattering epic tale, and it's gonna get weird before we're done. Wrap it all up in Tom Grummet art, and you have yourself something fun.
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Writing7
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Art7
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Coloring6

